The most challenging aspect is Maze Race. Children construct a 70-piece puzzle/board game that develops physical, cognitive, emotional, gross motor, and fine motor skills. After completing the puzzle, the user must strategize how to keep Scrib on track and avoid falling into traps or endless loops. Once the child masters the game, the challenge is on� family, friends, the neighborhood, the nation. Who will get Scrib to the finish line the fastest?Let�s get creative in Free Style play. Users take Scrib�s magic marker to plain white paper and challenge Scrib to conquer hand drawn mazes, navigate homespun maps, or travel across super highways made by connecting multiple sheets of paper. Children will learn S.T.E.A.M principals while they have fun.
More? You bet. The S.T.E.A.M Idea and Activity Book is filled with ideas and activities that will keep children busy for hours. Offline coding activities will teach users the basic principles of metacognition, abstract thinking, and problem-solving. Follow the directions to build a functioning M�bius strip, or an infinite loop, and watch how long Scrib can run!